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Sam Quinn
Sam Quinn
| Lead Game Designer | Co-Founder, Moonshadow Interactive |
Portland, United States

Summary

Starting with the Map Editor in WarCraft 3 back in 2004.
I have been working with game engines (CryEngine, Unreal Engine 4 and 5) to create playable experiences since 2013.
I started learning the programming side of things with Unreal Engine Blueprints around 2019.
My passion resides in creating the worlds and experiences I have in my head in an enjoyable manner.

Skills

3D AnimationGame DesignGame DevelopmentLevel Design

Software proficiency

Maya
Maya
Unreal Engine
Unreal Engine
Visual Studio
Visual Studio
Affinity Designer
Affinity Designer
DaVinci Resolve
DaVinci Resolve

Experience

  • Co-Founder, Lead Game Designer at Moonshadow Interactive
    Remote, US
    March 2023 - Present